Unity is making a huge push to position itself as the leading game engine in the virtual reality space today at its Vision Summit where they made a series of new partner announcements and previewed ...
Unity 6 预览版是 Unity 6 开发周期的最后一个版本,在去年 11 月 Unite 大会上,我们宣布了要更新命名规范,这些变化的具体内容可以通过这篇文章了解。 Unity 6 预览版的结构与 Tech Stream 版本类似,目的是让开发者提前使用更前沿的新功能,适用于处于探索或原型 ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
Discover the simplicity of the Scriptable Render Pipeline & C# Job System. Unity Technologies is granting the public a sneak peak at ‘Book of the Dead‘, its latest innovation for real-time development ...
Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...
Neth Nom, an animator who has worked at Pixar, Rhythm & Hues, Sony, and Disney, is behind a new cg short film called Sonder that has adopted the Unity game engine for rendering. Nom shares a few ...